2.8 KiB
ADR 0007: Use libtest For CraftOS Tests
Status
Accepted
Date
2026-06-08
Context
ADR 0005 made CraftOS-PC the local harness. The first real behavior test, tests/eventloop.lua, proved the harness can exercise ComputerCraft APIs headlessly, but it also duplicated test-runner concerns directly in the script:
- Collect named cases.
- Print per-case progress only in verbose mode.
- Fail fast with a useful message.
- Report success only after every assertion passes, allowing the suite runner to print
__TRAPOS_TEST_OK__once. - Shut the ComputerCraft process down cleanly.
Those details are easy to copy incorrectly. A blocked eventloop test also showed that the shell harness needs a timeout and captured output so agentic debugging can proceed without manual interruption.
Decision
Add /apis/libtest.lua as the repository's lightweight ComputerCraft test helper.
Tests under tests/ should require it with an absolute ComputerCraft path:
local createLibTest = require('/apis/libtest');
local testlib = createLibTest({ ... });
testlib.test('example', function()
testlib.assertEquals(1 + 1, 2);
end);
testlib.run();
libtest intentionally stays small. It provides named cases, assertEquals, assertTrue, assertErrors, optional case-status report output consumed by the suite runner, and failure reporting.
/programs/runtest.lua owns suite-level concerns: test discovery, invoking test scripts, grouped pretty output, verbose runner diagnostics, the __TRAPOS_TEST_OK__ success marker, and optional shutdown. The shell harness keeps only host-level concerns: CraftOS-PC launch flags, read-only mounts, stdout capture, and timeout enforcement through TRAP_CCLIBS_TEST_TIMEOUT_SECONDS.
Consequences
- New deterministic behavior should get as many useful CraftOS-PC tests as practical.
- Tests that require human validation, such as complex turtle motion, in-game UX feel, or visual approval, may be skipped, but deterministic pieces should still get unit-style non-regression coverage.
- Test scripts remain normal ComputerCraft programs, not standalone Lua tests. They can run through
just test,/programs/runtest.lua, or direct in-game execution when copied with their dependencies. libtestlives under/apisand is listed inmanifest.json, so it can be required consistently in the mounted CraftOS-PC environment.- The
__TRAPOS_TEST_OK__marker remains the single shell-level success contract and is owned by/programs/runtest.lua.
Future Work
- Add more assertions only when tests need them; avoid growing a large framework.
- Add more runner filters only when useful; keep the common no-argument path as automatic
tests/*.luadiscovery. - Explore GitHub Actions with the Linux CraftOS-PC AppImage after local coverage is broader.