fix(ui): better rendering result for CountersSelector
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@ -4,17 +4,32 @@ local function noTitleFn()
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return ""
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end
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local savedTextColor = nil
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local savedBackgroundColor = nil
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local function createWriteWithColor(textColor, backgroundColor, givenWin)
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local win = givenWin or term
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local originalTextColor = nil
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local originalBackgroundColor = nil
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local function saveTermConfig()
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savedTextColor = term.getTextColor()
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savedBackgroundColor = term.getBackgroundColor()
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end
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if textColor then
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originalTextColor = win.getTextColor()
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win.setTextColor(textColor)
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end
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local function restoreTermConfig()
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term.setTextColor(savedTextColor)
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term.setBackgroundColor(savedBackgroundColor)
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if backgroundColor then
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originalBackgroundColor = win.getBackgroundColor()
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win.setBackgroundColor(backgroundColor)
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end
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return function(str)
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win.write(str)
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if originalTextColor then
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win.setTextColor(originalTextColor)
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end
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if originalBackgroundColor then
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win.setBackgroundColor(originalBackgroundColor)
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end
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end
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end
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local function getTotalCount(countersMap)
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@ -58,6 +73,9 @@ end
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local TITLE_MARGIN = 1
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local function renderCountersMap(win, countersMap, selectedCounter, titleFn)
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local writeRegular = createWriteWithColor(colors.white, colors.black, win)
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local writeSelected = createWriteWithColor(colors.black, colors.white, win)
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win.setCursorPos(1, 1)
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local _, height = win.getSize()
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-- local nbCounters = utils.sizeof(countersMap)
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@ -67,7 +85,7 @@ local function renderCountersMap(win, countersMap, selectedCounter, titleFn)
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local bottomMargin = 0
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if titleFn ~= noTitleFn then
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win.write('custom title: ' .. titleFn(countersMap, selectedCounter))
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writeRegular('custom title: ' .. titleFn(countersMap, selectedCounter))
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topMargin = TITLE_MARGIN
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end
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@ -83,15 +101,14 @@ local function renderCountersMap(win, countersMap, selectedCounter, titleFn)
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for k,v in pairs(displayedCounters) do
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win.setCursorPos(1, cursorYIndex)
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local line = tostring(v.name) .. ' ' .. tostring(v.count)
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if k == selectedCounter then
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win.setBackgroundColor(colors.white)
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win.setTextColor(colors.black)
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writeSelected(line)
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else
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win.setBackgroundColor(colors.black)
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win.setTextColor(colors.white)
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writeRegular(line)
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end
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win.write(tostring(v.name) .. ' ' .. tostring(v.count))
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cursorYIndex = cursorYIndex + 1
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end
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end
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@ -109,8 +126,6 @@ local function CountersSelector(initialCountersMap, config)
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error('empty countersMap provided')
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end
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-- saveTermConfig()
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local selectedCounter = 1
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local nbCounters = utils.sizeof(countersMap)
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local globalCounter = getTotalCount(countersMap)
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@ -125,13 +140,14 @@ local function CountersSelector(initialCountersMap, config)
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end
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term.clear()
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local width, height = term.getSize()
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local mainWin = window.create(term.current(), 1, 1 + topHeight, width, height - topHeight)
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local shouldContinue = true
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while shouldContinue do
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mainWin.clear()
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renderCountersMap(mainWin, countersMap, selectedCounter, titleFn)
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local _, keyPressed, isHeld = os.pullEvent('key')
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local _, keyPressed, _ = os.pullEvent('key')
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if keyPressed == keys.up then
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selectedCounter = math.max(1, selectedCounter - 1)
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@ -160,8 +176,6 @@ local function CountersSelector(initialCountersMap, config)
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end
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end
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-- restoreTermConfig()
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return countersMap, selectedCounter
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end
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