fix(light-server): bad loop queue used for secondary room

This commit is contained in:
Guillaume ARM 2024-05-28 01:51:02 +02:00
parent 37c2491422
commit 56f860a282

View File

@ -11,7 +11,7 @@ local MAIN_OUTPUT_SIDE = 'left'
local SECONDARY_INPUT_SIDE = 'back'
local SECONDARY_OUTPUT_SIDE = 'front'
local VERSION = '1.0.4'
local VERSION = '1.0.5'
local function getMainColorsOrder()
return {
@ -139,7 +139,7 @@ local function redstoneLoop()
if secondaryState ~= newSecondaryState then
secondaryState = newSecondaryState
table.insert(mainLoopQueue, newSecondaryState)
table.insert(secondaryLoopQueue, newSecondaryState)
os.queueEvent('light_command_secondary', newSecondaryState)
end