400 lines
8.9 KiB
Lua
400 lines
8.9 KiB
Lua
local _VERSION = '0.1.0';
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local args = table.pack(...);
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local command = args[1];
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local GOO_BLOCK_PREFIX = 'justdirethings:gooblock_tier';
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local WAIT_SECONDS = 2;
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local PROCESS_ITEMS = {
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['minecraft:iron_block'] = { tier = 1, label = 'iron' },
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['minecraft:coal_block'] = { tier = 1, label = 'coal' },
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['mekanism:block_charcoal'] = { tier = 1, label = 'charcoal' },
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['minecraft:gold_block'] = { tier = 2, label = 'gold' },
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['minecraft:diamond_block'] = { tier = 3, label = 'diamond' },
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['minecraft:netherite_block'] = { tier = 4, label = 'netherite' },
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};
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local FEEDING_ITEMS_BY_TIER = {
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[1] = { 'minecraft:sugar', 'minecraft:rotten_flesh' },
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[2] = { 'minecraft:nether_wart' },
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[3] = { 'minecraft:chorus_fruit' },
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[4] = { 'minecraft:sculk' },
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};
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local loggedBlockedItems = {};
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local function isFlag(name)
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return function(arg)
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return arg == '-' .. name or arg == '--' .. name;
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end
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end
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local isHelpFlag = isFlag('help');
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local isVersionFlag = isFlag('version');
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local function printUsage()
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print('goo usage:');
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print();
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print('\t\t\tgoo start');
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print('\t\t\tgoo version');
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print('\t\t\tgoo help');
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end
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if command == 'version' or isVersionFlag(command) then
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print('goo v' .. _VERSION);
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return;
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end
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if command == nil or command == '' or command == 'help' or isHelpFlag(command) then
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printUsage();
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return;
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end
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if command ~= 'start' then
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printUsage();
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return;
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end
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if not turtle then
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error('goo must be run on a turtle');
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end
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local function turnAround()
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turtle.turnRight();
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turtle.turnRight();
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end
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local function parseGooTier(blockName)
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local tier = string.match(blockName or '', '^' .. GOO_BLOCK_PREFIX .. '(%d+)$');
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return tonumber(tier);
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end
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local function isGooBlock(blockName)
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return parseGooTier(blockName) ~= nil;
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end
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local function isProcessBlock(blockName)
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return PROCESS_ITEMS[blockName] ~= nil;
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end
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local function inspectGoo()
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local ok, inspected = turtle.inspectUp();
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if not ok then
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error('expected a Just Dire Things goo block above the turtle');
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end
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local tier = parseGooTier(inspected.name);
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if not tier then
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error('expected a Just Dire Things goo block above the turtle, got ' .. tostring(inspected.name));
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end
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return tier, inspected;
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end
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local function findItemSlot(itemName)
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for slot = 1, 16 do
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local item = turtle.getItemDetail(slot);
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if item and item.name == itemName then
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return slot, item;
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end
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end
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return nil;
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end
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local function findFeedingSlot(gooTier)
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local feedingItems = FEEDING_ITEMS_BY_TIER[gooTier] or {};
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for i = 1, #feedingItems do
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local slot, item = findItemSlot(feedingItems[i]);
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if slot then
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return slot, item;
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end
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end
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return nil;
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end
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local function findEligibleProcessSlot(gooTier)
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for slot = 1, 16 do
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local item = turtle.getItemDetail(slot);
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local processItem = item and PROCESS_ITEMS[item.name];
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if processItem then
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if processItem.tier <= gooTier then
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return slot, item, processItem;
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end
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local logKey = item.name .. ':' .. tostring(gooTier);
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if not loggedBlockedItems[logKey] then
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print(item.name .. ' requires goo tier ' .. tostring(processItem.tier)
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.. ', current tier is ' .. tostring(gooTier));
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loggedBlockedItems[logKey] = true;
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end
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end
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end
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return nil;
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end
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local function ensureGooAlive()
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while true do
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local gooTier, inspected = inspectGoo();
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if inspected.state and inspected.state.alive == true then
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return gooTier;
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end
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local slot, item = findFeedingSlot(gooTier);
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if not slot then
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print('Goo tier ' .. tostring(gooTier) .. ' is not alive. Waiting for feeding item...');
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os.sleep(WAIT_SECONDS);
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else
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turtle.select(slot);
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print('Goo tier ' .. tostring(gooTier) .. ' is not alive. Feeding with ' .. item.name .. '...');
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if not turtle.placeUp() then
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print('Could not feed the goo. Waiting before retry...');
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os.sleep(WAIT_SECONDS);
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else
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os.sleep(1);
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end
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end
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end
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end
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local function selectProcessItem(gooTier)
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local slot, item, processItem = findEligibleProcessSlot(gooTier);
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if not slot then
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return nil;
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end
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turtle.select(slot);
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return item, processItem;
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end
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local function workTarget(inspectFn, digFn, placeFn, gooTier, targetName)
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local ok, inspected = inspectFn();
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if ok then
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if isGooBlock(inspected.name) then
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return false;
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end
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if isProcessBlock(inspected.name) then
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return false;
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end
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print('Mining processed ' .. targetName .. ' block: ' .. tostring(inspected.name));
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return digFn();
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end
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local item = selectProcessItem(gooTier);
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if not item then
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return false;
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end
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print('Placing ' .. item.name .. ' on goo ' .. targetName);
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return placeFn();
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end
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local function workHorizontalSide(gooTier, sideIndex)
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if not turtle.forward() then
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print('Cannot move to horizontal side ' .. tostring(sideIndex) .. '. Waiting...');
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return false;
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end
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local changed = workTarget(turtle.inspectUp, turtle.digUp, turtle.placeUp, gooTier, 'side');
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if not turtle.back() then
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error('could not return below the goo');
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end
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return changed;
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end
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local function workHorizontalSides(gooTier)
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local changed = false;
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for sideIndex = 1, 4 do
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changed = workHorizontalSide(gooTier, sideIndex) or changed;
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turtle.turnRight();
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end
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return changed;
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end
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local function workTopFromCurrentSide(gooTier)
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if not turtle.forward() then
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return false;
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end
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local sideOccupied = turtle.inspectUp();
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local changed = false;
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if not sideOccupied then
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if turtle.up() then
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if turtle.up() then
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turnAround();
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changed = workTarget(turtle.inspect, turtle.dig, turtle.place, gooTier, 'top');
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turnAround();
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if not turtle.down() then
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error('could not descend from top placement position');
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end
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else
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print('Cannot climb high enough to work on the top side.');
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end
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if not turtle.down() then
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error('could not return to side floor position');
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end
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else
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print('Cannot climb to work on the top side.');
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end
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end
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if not turtle.back() then
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error('could not return below the goo after top side check');
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end
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return changed;
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end
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local function workTop(gooTier)
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local changed = false;
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for _ = 1, 4 do
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if not changed then
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changed = workTopFromCurrentSide(gooTier);
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end
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turtle.turnRight();
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end
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return changed;
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end
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local function turnLeft(times)
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for _ = 1, times do
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turtle.turnLeft();
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end
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end
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local function moveToSideFacingCenter()
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for turns = 0, 3 do
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if turtle.forward() then
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turnAround();
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return turns;
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end
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turtle.turnRight();
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end
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return nil;
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end
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local function returnFromBottomSide(turns)
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if not turtle.forward() then
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return false;
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end
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turnAround();
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turnLeft(turns);
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return true;
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end
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local function workBottom()
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local gooTier = ensureGooAlive();
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local turns = moveToSideFacingCenter();
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if not turns then
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print('Cannot move to a side position for bottom placement. Waiting...');
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return false;
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end
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local changed = false;
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while true do
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local ok, inspected = turtle.inspect();
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if not ok then
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if changed then
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if returnFromBottomSide(turns) then
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return changed;
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end
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print('Center position is clear, but the turtle could not return. Waiting...');
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os.sleep(WAIT_SECONDS);
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else
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local item = selectProcessItem(gooTier);
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if item then
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print('Placing ' .. item.name .. ' on goo bottom');
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if turtle.place() then
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changed = true;
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else
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print('Could not place bottom block.');
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end
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elseif returnFromBottomSide(turns) then
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return changed;
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else
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print('Center position is blocked. Waiting...');
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os.sleep(WAIT_SECONDS);
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end
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end
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elseif isProcessBlock(inspected.name) then
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print('Bottom block is still processing. Waiting outside...');
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os.sleep(WAIT_SECONDS);
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elseif isGooBlock(inspected.name) then
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error('unexpected goo block in the turtle center position');
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else
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print('Mining processed bottom block: ' .. tostring(inspected.name));
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if turtle.dig() then
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changed = true;
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else
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print('Could not mine bottom block. Waiting...');
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os.sleep(WAIT_SECONDS);
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end
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end
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end
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end
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print('goo started. Place the turtle directly below the goo block.');
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while true do
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local gooTier = ensureGooAlive();
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local hasEligibleBlocks = findEligibleProcessSlot(gooTier) ~= nil;
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local changed = false;
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changed = workTop(gooTier) or changed;
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changed = workHorizontalSides(gooTier) or changed;
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changed = workBottom() or changed;
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if not changed then
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if hasEligibleBlocks then
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print('No free goo side found. Waiting for processing...');
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else
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print('No eligible process block found. Waiting for inventory...');
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end
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os.sleep(WAIT_SECONDS);
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end
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end
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