cc-libs/packages/trapos-music/tests/libmusic.lua

202 lines
5.6 KiB
Lua

local createLibTest = require("/apis/libtest")
local createMusic = require("/apis/libmusic")
local testlib = createLibTest({ ... })
local function fakeFs(dir, entries)
return {
isDir = function(path)
return path == dir
end,
list = function(path)
if path ~= dir then
error("unexpected list: " .. tostring(path))
end
return entries
end,
}
end
testlib.test("listTracks filters dfpwm, strips extension and sorts", function()
local music = createMusic({
dir = "/data/musics",
fs = fakeFs("/data/musics", { "Zebra.dfpwm", "notes.txt", "Apple.dfpwm" }),
})
local tracks = music.listTracks()
testlib.assertEquals(#tracks, 2)
testlib.assertEquals(tracks[1].name, "Apple")
testlib.assertEquals(tracks[1].path, "/data/musics/Apple.dfpwm")
testlib.assertEquals(tracks[2].name, "Zebra")
testlib.assertEquals(tracks[2].path, "/data/musics/Zebra.dfpwm")
end)
testlib.test("listTracks returns empty when directory is missing", function()
local music = createMusic({
dir = "/data/musics",
fs = {
isDir = function()
return false
end,
},
})
testlib.assertEquals(#music.listTracks(), 0)
end)
-- A speaker whose queue accepts `capacity` buffers before refusing. Tests
-- simulate a drained queue by resetting `queued` before firing the captured
-- `speaker_audio_empty` handler.
local function fakeSpeaker(capacity)
local s = { played = {}, stops = 0, queued = 0, capacity = capacity or 1 }
s.playAudio = function(buffer)
if s.queued >= s.capacity then
return false
end
s.queued = s.queued + 1
s.played[#s.played + 1] = buffer
return true
end
s.stop = function()
s.stops = s.stops + 1
end
return s
end
local function fakeHandle(chunks)
local index = 0
return {
closed = false,
read = function(_, _)
index = index + 1
return chunks[index]
end,
close = function(self)
self.closed = true
end,
}
end
-- identity decoder: the played buffers equal the raw chunks for easy asserts
local fakeDfpwm = {
make_decoder = function()
return function(chunk)
return chunk
end
end,
}
local function makePlayer(opts)
local captured = {}
local eventloop = {
register = function(event, handler)
captured[event] = handler
return function() end
end,
}
local music = createMusic({
peripheral = {
find = function(name)
return name == "speaker" and opts.speaker or nil
end,
},
io = {
open = function(path)
return opts.handles[path]
end,
},
dfpwm = fakeDfpwm,
})
local player = music.createPlayer(eventloop)
return player, captured, eventloop
end
testlib.test("play opens the file, primes the speaker and reports playing", function()
local speaker = fakeSpeaker(1)
local handle = fakeHandle({ "a", "b" })
local player = makePlayer({ speaker = speaker, handles = { ["/song.dfpwm"] = handle } })
player.play("/song.dfpwm")
testlib.assertEquals(player.getStatus(), "playing")
testlib.assertEquals(player.getCurrentPath(), "/song.dfpwm")
testlib.assertEquals(#speaker.played, 1)
testlib.assertEquals(speaker.played[1], "a")
end)
testlib.test("one chunk fed per speaker_audio_empty until EOF", function()
local speaker = fakeSpeaker(1)
local handle = fakeHandle({ "a", "b" })
local player, captured = makePlayer({ speaker = speaker, handles = { ["/song.dfpwm"] = handle } })
player.play("/song.dfpwm") -- 'a' queued; nothing read ahead
testlib.assertEquals(#speaker.played, 1)
speaker.queued = 0 -- simulate the queue draining
captured.speaker_audio_empty()
testlib.assertEquals(speaker.played[2], "b") -- next chunk fed, one per event
testlib.assertEquals(player.getStatus(), "playing") -- not yet at EOF
speaker.queued = 0
captured.speaker_audio_empty() -- reads nil, hits EOF
testlib.assertEquals(#speaker.played, 2) -- nothing extra queued
testlib.assertEquals(player.getStatus(), "stopped")
end)
testlib.test("pause stops feeding and resume loses no buffered chunk", function()
local speaker = fakeSpeaker(1)
local handle = fakeHandle({ "a", "b", "c" })
local player, captured = makePlayer({ speaker = speaker, handles = { ["/song.dfpwm"] = handle } })
player.play("/song.dfpwm") -- 'a' queued, nothing read ahead
player.pause()
testlib.assertEquals(player.getStatus(), "paused")
speaker.queued = 0
captured.speaker_audio_empty() -- no-op while paused
testlib.assertEquals(#speaker.played, 1)
player.resume()
testlib.assertEquals(player.getStatus(), "playing")
testlib.assertEquals(speaker.played[2], "b") -- resume feeds next chunk, nothing dropped
end)
testlib.test("stop clears the speaker, closes the handle and resets state", function()
local speaker = fakeSpeaker(1)
local handle = fakeHandle({ "a", "b" })
local player = makePlayer({ speaker = speaker, handles = { ["/song.dfpwm"] = handle } })
player.play("/song.dfpwm")
player.stop()
testlib.assertEquals(speaker.stops, 1)
testlib.assertTrue(handle.closed, "handle should be closed")
testlib.assertEquals(player.getStatus(), "stopped")
testlib.assertEquals(player.getCurrentPath(), nil)
end)
testlib.test("reaching the end fires onFinish once and stays stopped", function()
local speaker = fakeSpeaker(1)
local handle = fakeHandle({ "a", "b" })
local player, captured = makePlayer({ speaker = speaker, handles = { ["/song.dfpwm"] = handle } })
local finishes = 0
player.onFinish(function()
finishes = finishes + 1
end)
player.play("/song.dfpwm") -- 'a' queued
-- One empty event per remaining chunk, then one more that reads nil (EOF).
for _ = 1, 2 do
speaker.queued = 0
captured.speaker_audio_empty()
end
testlib.assertEquals(finishes, 1)
testlib.assertEquals(player.getStatus(), "stopped")
testlib.assertEquals(#speaker.played, 2)
end)
testlib.run()