# opencode server guide How to run `opencode serve` and use `ai` from ComputerCraft directly, no proxy. See [`opencode_api.md`](opencode_api.md) for the full API reference. ## Architecture ``` CC Computer └─ ai.lua (libai.lua) └─ POST /session/:id/message → opencode serve ``` ## 0. Install TrapOS and the AI package On a fresh CC computer (beta branch): ``` wget run https://raw.githubusercontent.com/guillaumearm/cc-libs/next/install-ccpm.lua --beta ccpm update ccpm install trapos ``` ## 1. Start `opencode serve` ```bash opencode serve --hostname 0.0.0.0 --port 4096 ``` With Basic Auth (recommended for LAN exposure): ```bash OPENCODE_SERVER_PASSWORD=secret opencode serve \ --hostname 0.0.0.0 \ --port 4096 ``` Default username is `opencode`. Override with `OPENCODE_SERVER_USERNAME=myuser`. Check it's alive: ```bash curl http://localhost:4096/global/health ``` With Basic Auth: ```bash curl -u opencode:secret http://localhost:4096/global/health ``` ## 2. (Optional) Attach the TUI Open the interactive TUI connected to the running server. CC clients and the TUI share the same session state. ```bash opencode attach http://127.0.0.1:4096 ``` To target a specific session from CC, grab the session ID shown in the TUI and run: ```sh set opencc.session_id ses_abc123 ``` ## 3. Configure CC settings Use the CraftOS shell `set` program at the ComputerCraft console or CraftOS-PC terminal. It persists immediately — no `save` step. The Lua [settings](https://tweaked.cc/module/settings.html) API would also work from a script, but at the shell prompt use `set`. ```sh set opencc.server_url http://:4096 ``` For example locally: ```sh set opencc.server_url http://127.0.0.1:4096 ``` With auth: ```sh set opencc.password secret ``` Optional — override the Basic Auth username (default `opencode`): ```sh set opencc.username myuser ``` Optional but recommended: pick the provider and model. When both are set, `ai` posts to `/session/:id/prompt_async`. Without them, `ai` falls back to blocking `/session/:id/message`, which can use the server default model but is more exposed to HTTP timeouts: ```sh set opencc.provider_id anthropic set opencc.model_id claude-opus-4-7 ``` - **CraftOS-PC (localhost):** `http://127.0.0.1:4096` - **In-game ATM10:** use your LAN IP (e.g. `192.168.x.x`) — add it to `http.rules` in `config/computercraft-server.toml` ## 4. Run `ai` ``` ai ping -- ping, reuses existing session ai "explain what a turtle is" ai new "start a fresh topic" -- forget current session, start fresh ai sessions -- list all server sessions with their IDs ai --help ai --version ``` Expected `ai ping` output on a working setup: `pong`. ## 5. CraftOS-PC (no Minecraft) ```bash just trapos --headless -- /programs/ai.lua ping ``` Set settings inside the harness before running, or inject them via the test API. ## Troubleshooting | Error | Cause | Fix | |---|---|---| | `missing opencc.server_url` | Setting not set | `set opencc.server_url http://...` | | `serveur injoignable` | Server not running or wrong URL | Start `opencode serve`, check URL/port | | `erreur message: HTTP 401` | Wrong password | Check `opencc.password` matches `OPENCODE_SERVER_PASSWORD` | | `missing prompt` | No prompt was passed | Run `ai ` or `ai ping` | | `session introuvable; lance: ai new ` | Session was deleted or server restarted | Run `ai new ` | | `erreur message: HTTP 504` | AI took too long | Retry; consider a faster model | | `delai depasse en attendant la reponse AI` | Async polling timed out | Increase `opencc.poll_timeout_seconds` or check opencode logs | | `reponse vide` | Reply had no text parts | Check opencode logs |